UnitGlyphPalettes Module
Default palettes and style values for the unit-glyph renderer (feature 028-unit-viz-language). Faction and team colors are kept in separate tables so identity information is never carried by a single color channel alone.
Functions and values
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Description
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Default faction stroke palette. Tuned for distinguishability against the default map background and standard team fills.
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Default team fill palette. Wraps the existing ColorMaps team colors with a fallback for unknown team IDs.
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Default full style. Consumers override fields through `VizConfig`.
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Full Usage:
withOverrides f
Parameters:
UnitGlyphStyle -> UnitGlyphStyle
Returns: UnitGlyphStyle
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Convenience constructor for a custom style that inherits defaults.
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FSBarV1_Archived