QueryBuilders Module
Convenience wrappers for physics query operations (raycast, sweep cast, overlap).
Functions and values
| Function or value |
Description
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Full Usage:
overlapSphere session radius position
Parameters:
Session
-
Active session.
radius : float
-
Sphere radius.
position : float * float * float
-
Test position (x, y, z).
Returns: string list
List of overlapping body IDs.
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Tests for overlapping bodies at a position using a sphere shape.
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Full Usage:
raycast session origin direction maxDistance
Parameters:
Session
-
Active session.
origin : float * float * float
-
Ray origin (x, y, z).
direction : float * float * float
-
Ray direction (x, y, z).
maxDistance : float
-
Maximum ray distance. Default: 1000.
Returns: (string * (float * float * float) * (float * float * float) * float) list
List of (bodyId, position, normal, distance) tuples for each hit.
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Casts a ray and returns hit results.
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Full Usage:
raycastAll session origin direction maxDistance
Parameters:
Session
origin : float * float * float
direction : float * float * float
maxDistance : float
Returns: (string * (float * float * float) * (float * float * float) * float) list
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Casts a ray and returns all hits along the ray.
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Full Usage:
sweepSphere session radius startPosition direction maxDistance
Parameters:
Session
-
Active session.
radius : float
-
Sphere radius.
startPosition : float * float * float
-
Start position (x, y, z).
direction : float * float * float
-
Sweep direction (x, y, z).
maxDistance : float
-
Maximum sweep distance.
Returns: (string * (float * float * float) * (float * float * float) * float) option
Some (bodyId, position, normal, distance) if hit, None otherwise.
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Performs a sphere sweep cast.
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PhysicsSandbox