GameState Module
Functions for creating and updating game state.
Functions and values
| Function or value |
Description
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Full Usage:
applySnapshot state snapshot
Parameters:
GameState
snapshot : GameStateSnapshotResult
Returns: GameState
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Pure mapper: applies a batched
Enemies absent from both
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Creates an empty initial game state.
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Full Usage:
processFrame state frame stream
Parameters:
GameState
frame : GameFrame
stream : NetworkStream
Returns: GameState
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Processes a game frame and returns the updated game state.
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