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CoordinateSpace Type

Coordinate space for an overlay primitive. `World` is transformed by the current `ViewerCamera`; `Screen` is viewport pixels and bypasses the camera.

Union cases

Union case Description

Screen

Full Usage: Screen

World

Full Usage: World

Instance members

Instance member Description

this.IsScreen

Full Usage: this.IsScreen

Returns: bool
Returns: bool

this.IsWorld

Full Usage: this.IsWorld

Returns: bool
Returns: bool

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