SessionState Type
Full lifecycle state. `HubEvents.StateChanged` gets fired with a lightweight tag on every transition; consumers that need this richer shape (e.g. the status bar rendering the failure reason) read `SessionManager.State` directly.
Union cases
| Union case |
Description
|
|
|
Full Usage:
Failed(lobby, reason, infologExcerpt)
Parameters:
LobbyConfig
reason : string
infologExcerpt : string option
|
|
Full Usage:
Idle
|
|
|
|
|
|
Instance members
| Instance member |
Description
|
Full Usage:
this.IsEnding
Returns: bool
|
|
Full Usage:
this.IsFailed
Returns: bool
|
|
Full Usage:
this.IsIdle
Returns: bool
|
|
Full Usage:
this.IsRunning
Returns: bool
|
|
Full Usage:
this.IsStarting
Returns: bool
|
|
FSBarV1_Archived