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Scene Type

A complete synthetic scene: 300 frames of game state with metadata.

Record fields

Record Field Description

Frames

Full Usage: Frames

Field type: GameState array
Field type: GameState array

GameFrames

Full Usage: GameFrames

Field type: GameFrame array
Field type: GameFrame array

Id

Full Usage: Id

Field type: SceneId
Field type: SceneId

MapHeight

Full Usage: MapHeight

Field type: float32
Field type: float32

MapWidth

Full Usage: MapWidth

Field type: float32
Field type: float32

Name

Full Usage: Name

Field type: string
Field type: string

UnitDefs

Full Usage: UnitDefs

Field type: UnitDefCache
Field type: UnitDefCache

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