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AttributeValue Type

Typed attribute-value DU mirroring the gRPC `VizAttributeValue` oneof (feature 040). Used by the scripting path to move values losslessly between wire and F# without resorting to `obj`. The existing `AttributeDescriptor.Get` / `Set` helpers still marshal via `obj` for backwards compatibility.

Union cases

Union case Description

BoolValue bool

Full Usage: BoolValue bool

Parameters:
    Item : bool

Item : bool

ColorRgbaValue uint32

Full Usage: ColorRgbaValue uint32

Parameters:
    Item : uint32

Item : uint32

FloatValue float

Full Usage: FloatValue float

Parameters:
    Item : float

Item : float

IntValue int

Full Usage: IntValue int

Parameters:
    Item : int

Item : int

StringListValue string list

Full Usage: StringListValue string list

Parameters:
    Item : string list

Item : string list

StringValue string

Full Usage: StringValue string

Parameters:
    Item : string

Item : string

Instance members

Instance member Description

this.IsBoolValue

Full Usage: this.IsBoolValue

Returns: bool
Returns: bool

this.IsColorRgbaValue

Full Usage: this.IsColorRgbaValue

Returns: bool
Returns: bool

this.IsFloatValue

Full Usage: this.IsFloatValue

Returns: bool
Returns: bool

this.IsIntValue

Full Usage: this.IsIntValue

Returns: bool
Returns: bool

this.IsStringListValue

Full Usage: this.IsStringListValue

Returns: bool
Returns: bool

this.IsStringValue

Full Usage: this.IsStringValue

Returns: bool
Returns: bool

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