GameSnapshot Type
Complete game state for one rendered frame.
Record fields
| Record Field |
Description
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Full Usage:
Connected
Field type: bool
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BarData-enriched unit displays. When non-empty, SceneBuilder uses these instead of the legacy UnitState→UnitDisplay adapter.
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Full Usage:
FrameNumber
Field type: int
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Full Usage:
MetalSpots
Field type: (float32 * float32 * float32 * float32) array
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FSBarV1_Archived