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Lunar Lander Demo Spec

Goal

Build a Lunar Lander-style physics demo that exercises gravity, thrust, rotation, fuel, terrain collision, landing evaluation, scoring, restart flow, and persistent interactive rendering.

Player Experience

The game opens to a side-view lunar terrain with a lander above the surface, a marked landing pad, and HUD. The player rotates, applies thrust, manages fuel, and attempts to land gently on the pad with acceptable speed and angle.

World

Controls

Physics

Landing Rules

Default safe landing thresholds:

Anything outside those thresholds is a crash.

Scoring

Visual Requirements

Game State

Track at minimum:

Determinism and Evidence

Acceptance Criteria

Out of Scope

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