SceneNode Type
Public contract type exposed by this FS.Skia.UI package.
Union cases
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Description
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Feature 120 (FR-007): a reuse-stable subtree marked as a backend replay-cache boundary. TRANSPARENT to every Scene-IR consumer except the OpenGL backend painter — `describe`, diagnostics, `measure`, opacity scaling, and every retained walk recurse straight into `CacheBoundary.Scene`, so deterministic goldens and at-rest pixels are unchanged. Only the GL painter consults the `SKPicture` replay cache here; with replay disabled it recurses into `Scene` identically to the direct walk (the parity oracle).
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Full Usage:
Chart values
Parameters:
float list
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Full Usage:
Empty
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Full Usage:
Image(float * float * float * float, string)
Parameters:
float * float * float * float
Item2 : string
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Full Usage:
PerspectiveNode(PerspectiveTransform, Scene)
Parameters:
PerspectiveTransform
Item2 : Scene
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Full Usage:
Vertices(VertexMode, Vertex list, Paint)
Parameters:
VertexMode
Item2 : Vertex list
Item3 : Paint
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Instance members
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Description
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Full Usage:
this.IsArc
Returns: bool
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Full Usage:
this.IsCachedSubtree
Returns: bool
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Full Usage:
this.IsChart
Returns: bool
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Full Usage:
this.IsCircle
Returns: bool
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Full Usage:
this.IsClipNode
Returns: bool
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Full Usage:
this.IsColorSpaceNode
Returns: bool
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Full Usage:
this.IsEllipse
Returns: bool
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Full Usage:
this.IsEmpty
Returns: bool
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Full Usage:
this.IsFilledEllipse
Returns: bool
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Full Usage:
this.IsGroup
Returns: bool
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Full Usage:
this.IsImage
Returns: bool
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Full Usage:
this.IsLine
Returns: bool
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Full Usage:
this.IsPaintedRectangle
Returns: bool
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Full Usage:
this.IsPath
Returns: bool
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Full Usage:
this.IsPerspectiveNode
Returns: bool
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Full Usage:
this.IsPictureNode
Returns: bool
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Full Usage:
this.IsPoints
Returns: bool
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Full Usage:
this.IsRectangle
Returns: bool
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Full Usage:
this.IsRegionNode
Returns: bool
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Full Usage:
this.IsSizedText
Returns: bool
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Full Usage:
this.IsText
Returns: bool
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Full Usage:
this.IsTextRun
Returns: bool
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Full Usage:
this.IsTranslate
Returns: bool
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Full Usage:
this.IsVertices
Returns: bool
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