ViewerPresentMode Type
Union cases
| Union case |
Description
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Full Usage:
DirectToSwapchain
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Render directly onto the window's default framebuffer (FBO 0) via a GL-backed `SKSurface`, then present with the toolkit buffer swap — no per-frame readback, staging buffer, or queue stall. The **default** live present path on the OpenGL backend (feature 119); unblocks feature 118 FR-002/SC-002. |
Full Usage:
OffscreenReadback
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Offscreen render then GPU→CPU readback. On the GL backend this is no longer the live present path; it backs the on-demand evidence/screenshot routine (decoupled from the live present, FR-004) and serves as an explicit fallback. |
Instance members
| Instance member |
Description
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Full Usage:
this.IsDirectToSwapchain
Returns: bool
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Full Usage:
this.IsOffscreenReadback
Returns: bool
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